Hello! My name is Anton Moscowsky formelly known as Strohkopf. In this blog I want to share with you, folks, my photos, ideas, concept and other stuff about mine own Imperial Guard Desert Korps. P.S. Sorry for my bad English :C
Friday, December 26, 2014
Tuesday, December 23, 2014
Monday, December 15, 2014
++Henchman warband warp-charge battary++
Recently I decided, that henchman warband 2x pykers + acolyte is better then 2x acolytes + psyker. Theres why:
1. Ofc it is more expensive, 24 vs 18, but...
1. Ofc it is more expensive, 24 vs 18, but...
2. I can use them as casters! Because of perils of warp. When 1-4 perils comes, one psyker dies, and in varian 2x aco and psy I lost one WC in my army, it hurts, really. But in my variant it is ok. Next time to cast (usully I use them for casting Primaris of Dvination power) I just take full squad. And if I have another important power (usually it is 4++ or misfortune) I can use it more then on time.

Also It fits Imperial guard army, cause of models I used for psykers and acolyte. It loks like psyker battle squad with overseer-commisar-cadet. =]
Saturday, December 6, 2014
Sunday, November 30, 2014
Monday, November 3, 2014
Friday, October 17, 2014
++MIghty Guns++
Yay! Finally did artillery from Imperial Armour, here the rules http://www.forgeworld.co.uk/Downloads/Product/PDF/h/Heavy_Artillery.pdf
I used models of Soviet howitzer B-4. And catachans + scions models for crew.
I used models of Soviet howitzer B-4. And catachans + scions models for crew.
This guns is really mighty, barrage 9 3 ordance blasts, which you can place in every point of map. Their strange is doubled by ORDERS from Oficcers... it is mush tough then Basilisk cuz of w4 t7 3++, what not to like?
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