Hello! My name is Anton Moscowsky formelly known as Strohkopf. In this blog I want to share with you, folks, my photos, ideas, concept and other stuff about mine own Imperial Guard Desert Korps. P.S. Sorry for my bad English :C
Monday, March 30, 2015
Friday, March 13, 2015
Friday, December 26, 2014
Tuesday, December 23, 2014
Monday, December 15, 2014
++Henchman warband warp-charge battary++
Recently I decided, that henchman warband 2x pykers + acolyte is better then 2x acolytes + psyker. Theres why:
1. Ofc it is more expensive, 24 vs 18, but...
1. Ofc it is more expensive, 24 vs 18, but...
2. I can use them as casters! Because of perils of warp. When 1-4 perils comes, one psyker dies, and in varian 2x aco and psy I lost one WC in my army, it hurts, really. But in my variant it is ok. Next time to cast (usully I use them for casting Primaris of Dvination power) I just take full squad. And if I have another important power (usually it is 4++ or misfortune) I can use it more then on time.

Also It fits Imperial guard army, cause of models I used for psykers and acolyte. It loks like psyker battle squad with overseer-commisar-cadet. =]
Saturday, December 6, 2014
Sunday, November 30, 2014
Monday, November 3, 2014
Friday, October 17, 2014
++MIghty Guns++
Yay! Finally did artillery from Imperial Armour, here the rules http://www.forgeworld.co.uk/Downloads/Product/PDF/h/Heavy_Artillery.pdf
I used models of Soviet howitzer B-4. And catachans + scions models for crew.
I used models of Soviet howitzer B-4. And catachans + scions models for crew.
This guns is really mighty, barrage 9 3 ordance blasts, which you can place in every point of map. Their strange is doubled by ORDERS from Oficcers... it is mush tough then Basilisk cuz of w4 t7 3++, what not to like?
Friday, October 10, 2014
Monday, October 6, 2014
Thursday, October 2, 2014
Sunday, September 21, 2014
++Friday Little Party Final++
One more report, on russian.
My roster was:
Astra Militarum HQ1: Knight Commander Pask Leman Russ Punisher, MultiMeltas, LasCannon (240) Leman Russ Punisher, HB, Camo, Dozer (180) Leman Russ Punisher, HB (160) NF1: Ministorum Priest (25) Troops1: Veterans (60) Troops2: Infantry Platoon PCS (30) 3x IS, 2x Flamers, 3x MeltaBombs [175] SpaceMarines: White Scars HQ1: Librarian, Auspex (70) Troops1: Scout Squad, 5c Sniper Rifles (60)
My roster was:
Astra Militarum HQ1: Knight Commander Pask Leman Russ Punisher, MultiMeltas, LasCannon (240) Leman Russ Punisher, HB, Camo, Dozer (180) Leman Russ Punisher, HB (160) NF1: Ministorum Priest (25) Troops1: Veterans (60) Troops2: Infantry Platoon PCS (30) 3x IS, 2x Flamers, 3x MeltaBombs [175] SpaceMarines: White Scars HQ1: Librarian, Auspex (70) Troops1: Scout Squad, 5c Sniper Rifles (60)
Monday, September 1, 2014
Friday, August 22, 2014
Monday, August 11, 2014
Wednesday, July 9, 2014
++Roster 1850++
First time I want post just roster. Because like it too mush. There was no games with it, but I hope it is incoming.
Astra Militarum + Inquisition
HQ1: Tank Commander [380] - warlord
LR Executioner, HB (175)
LR Executioner, HB (175)
Brave Tank Commander-warlord. With re-roll he likely can take exactly those trait he wants.
We want '1' for outflanking our vets and PCS, want '2' for personal PE - with that we not depends of Aquila and can move whereever we want with no fear to catch Gets Hot on plasma. '3' maybe handle as well.
6 plasma blasts with PE literaly evaporates almost everything in game, and very big deal we can shoot blast BEFORE any infantry orders are issued, profit!
With servo-skulls it becomes very accurate.
HQ2: Company Command Squad (60), Aquilla (60), Vox (5), Bolter (1), Master (20), Chimera ML + HF (65) [211]
Mine wice field-commander Castor with bolter. Gives orders to platoon and share PE on everything in 6'' (merges from chimera's hull). Helps a lot. Also calls artillery strikes, on targets 'marked' by servo-skulls.
NoFoc1: Commissar (25)
Fair commissar, makes platoon immune to morale, pinnig, fear and so on (but not gives fearless, what allows platoon to go to ground for 2+ cover under Aegis).
NoFoc2: Ministorum Priest (25)
Holy man, inspires conscrits to carry on Emperors will. Actually boost conscripts makes them avesome for melee and catching fat targets (hey, WraithKnight! Try to kill 30 fearless men with 4 attacks in profile, looser).
HQ3: Coteaz (100)
Diviner - interceptor, everything is clear.
HQ4: Inquisitor Ordo Xenos (25), Rad (15), Psych (15), Liber (15), 3x Scullz (9) [79]
Boosts coscripts more with grens. Can scoutmove them or veterans, may redeploy platoon and so on.
Sculls marks targets for Russes, Wyverns, Master and Manticore.
Troops1: Veterans (60), 3x Meltas (30), Taurox (50) [140]
They want go to reserve on vanguard strike, want go to outflank on '1' warlord-trait, could be joined by Inquisitor and with scoutmove be on eadge of enemy deployment zone (scout move in taurox on 12, move on 6, disembark on 6 = 24).
Troops2: Infantry Platoon
PCS (30), 4x Flamers (20), Taurox (50), Bolter (1) (101)
Same desires as veterans have, but another targets. Tauroxes are good in maneure, can shoot vechicles in side\rear armour.
4x IS, 4x Snipers, 4x LasCanons, 4x MeltaBombs, Vox [313]
It is mine kernel of army. Under orders and PE can shot any target. Bombs help defeat in hth Monsters, Overlords on barges, Walrers and so on.
30x Conscripts [90]
Screen, hth-power under Priest and Iquisitor. 60 atacks with hatred, grens and maybe hymn. Cool tho.
Elites1: Henchman warband, 2x Acolytes, Psyker (18)
Elites2: Henchman warband, 2x Acolytes, Psyker (18)
Warp-chardges and maybe some telepathy stuff.
HS1: Wyvern (65)
HS2: Wyvern (65)
Infantry crushers. No scouring will survive!
HS3: Manticore [170]
Everything crusher. Under Aquilla any hit =~ wound.
Fort1: Aegis (50)
Fense! <3
Total: 1850
Warp Chardges: 4
Astra Militarum + Inquisition
HQ1: Tank Commander [380] - warlord
LR Executioner, HB (175)
LR Executioner, HB (175)
Brave Tank Commander-warlord. With re-roll he likely can take exactly those trait he wants.
We want '1' for outflanking our vets and PCS, want '2' for personal PE - with that we not depends of Aquila and can move whereever we want with no fear to catch Gets Hot on plasma. '3' maybe handle as well.
6 plasma blasts with PE literaly evaporates almost everything in game, and very big deal we can shoot blast BEFORE any infantry orders are issued, profit!
With servo-skulls it becomes very accurate.
HQ2: Company Command Squad (60), Aquilla (60), Vox (5), Bolter (1), Master (20), Chimera ML + HF (65) [211]
Mine wice field-commander Castor with bolter. Gives orders to platoon and share PE on everything in 6'' (merges from chimera's hull). Helps a lot. Also calls artillery strikes, on targets 'marked' by servo-skulls.
NoFoc1: Commissar (25)
Fair commissar, makes platoon immune to morale, pinnig, fear and so on (but not gives fearless, what allows platoon to go to ground for 2+ cover under Aegis).
NoFoc2: Ministorum Priest (25)
Holy man, inspires conscrits to carry on Emperors will. Actually boost conscripts makes them avesome for melee and catching fat targets (hey, WraithKnight! Try to kill 30 fearless men with 4 attacks in profile, looser).
HQ3: Coteaz (100)
Diviner - interceptor, everything is clear.
HQ4: Inquisitor Ordo Xenos (25), Rad (15), Psych (15), Liber (15), 3x Scullz (9) [79]
Boosts coscripts more with grens. Can scoutmove them or veterans, may redeploy platoon and so on.
Sculls marks targets for Russes, Wyverns, Master and Manticore.
Troops1: Veterans (60), 3x Meltas (30), Taurox (50) [140]
They want go to reserve on vanguard strike, want go to outflank on '1' warlord-trait, could be joined by Inquisitor and with scoutmove be on eadge of enemy deployment zone (scout move in taurox on 12, move on 6, disembark on 6 = 24).
Troops2: Infantry Platoon
PCS (30), 4x Flamers (20), Taurox (50), Bolter (1) (101)
Same desires as veterans have, but another targets. Tauroxes are good in maneure, can shoot vechicles in side\rear armour.
4x IS, 4x Snipers, 4x LasCanons, 4x MeltaBombs, Vox [313]
It is mine kernel of army. Under orders and PE can shot any target. Bombs help defeat in hth Monsters, Overlords on barges, Walrers and so on.
30x Conscripts [90]
Screen, hth-power under Priest and Iquisitor. 60 atacks with hatred, grens and maybe hymn. Cool tho.
Elites1: Henchman warband, 2x Acolytes, Psyker (18)
Elites2: Henchman warband, 2x Acolytes, Psyker (18)
Warp-chardges and maybe some telepathy stuff.
HS1: Wyvern (65)
HS2: Wyvern (65)
Infantry crushers. No scouring will survive!
HS3: Manticore [170]
Everything crusher. Under Aquilla any hit =~ wound.
Fort1: Aegis (50)
Fense! <3
Warp Chardges: 4
Tuesday, July 8, 2014
Thursday, June 26, 2014
Wednesday, June 25, 2014
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