Hello! My name is Anton Moscowsky formelly known as Strohkopf. In this blog I want to share with you, folks, my photos, ideas, concept and other stuff about mine own Imperial Guard Desert Korps. P.S. Sorry for my bad English :C
Friday, December 26, 2014
Tuesday, December 23, 2014
Monday, December 15, 2014
++Henchman warband warp-charge battary++
Recently I decided, that henchman warband 2x pykers + acolyte is better then 2x acolytes + psyker. Theres why:
1. Ofc it is more expensive, 24 vs 18, but...
1. Ofc it is more expensive, 24 vs 18, but...
2. I can use them as casters! Because of perils of warp. When 1-4 perils comes, one psyker dies, and in varian 2x aco and psy I lost one WC in my army, it hurts, really. But in my variant it is ok. Next time to cast (usully I use them for casting Primaris of Dvination power) I just take full squad. And if I have another important power (usually it is 4++ or misfortune) I can use it more then on time.
Also It fits Imperial guard army, cause of models I used for psykers and acolyte. It loks like psyker battle squad with overseer-commisar-cadet. =]
Saturday, December 6, 2014
Sunday, November 30, 2014
Monday, November 3, 2014
Friday, October 17, 2014
++MIghty Guns++
Yay! Finally did artillery from Imperial Armour, here the rules http://www.forgeworld.co.uk/Downloads/Product/PDF/h/Heavy_Artillery.pdf
I used models of Soviet howitzer B-4. And catachans + scions models for crew.
I used models of Soviet howitzer B-4. And catachans + scions models for crew.
This guns is really mighty, barrage 9 3 ordance blasts, which you can place in every point of map. Their strange is doubled by ORDERS from Oficcers... it is mush tough then Basilisk cuz of w4 t7 3++, what not to like?
Friday, October 10, 2014
Monday, October 6, 2014
Thursday, October 2, 2014
Sunday, September 21, 2014
++Friday Little Party Final++
One more report, on russian.
My roster was:
Astra Militarum HQ1: Knight Commander Pask Leman Russ Punisher, MultiMeltas, LasCannon (240) Leman Russ Punisher, HB, Camo, Dozer (180) Leman Russ Punisher, HB (160) NF1: Ministorum Priest (25) Troops1: Veterans (60) Troops2: Infantry Platoon PCS (30) 3x IS, 2x Flamers, 3x MeltaBombs [175] SpaceMarines: White Scars HQ1: Librarian, Auspex (70) Troops1: Scout Squad, 5c Sniper Rifles (60)
My roster was:
Astra Militarum HQ1: Knight Commander Pask Leman Russ Punisher, MultiMeltas, LasCannon (240) Leman Russ Punisher, HB, Camo, Dozer (180) Leman Russ Punisher, HB (160) NF1: Ministorum Priest (25) Troops1: Veterans (60) Troops2: Infantry Platoon PCS (30) 3x IS, 2x Flamers, 3x MeltaBombs [175] SpaceMarines: White Scars HQ1: Librarian, Auspex (70) Troops1: Scout Squad, 5c Sniper Rifles (60)
Monday, September 1, 2014
Friday, August 22, 2014
Monday, August 11, 2014
Wednesday, July 9, 2014
++Roster 1850++
First time I want post just roster. Because like it too mush. There was no games with it, but I hope it is incoming.
Astra Militarum + Inquisition
HQ1: Tank Commander [380] - warlord
LR Executioner, HB (175)
LR Executioner, HB (175)
Brave Tank Commander-warlord. With re-roll he likely can take exactly those trait he wants.
We want '1' for outflanking our vets and PCS, want '2' for personal PE - with that we not depends of Aquila and can move whereever we want with no fear to catch Gets Hot on plasma. '3' maybe handle as well.
6 plasma blasts with PE literaly evaporates almost everything in game, and very big deal we can shoot blast BEFORE any infantry orders are issued, profit!
With servo-skulls it becomes very accurate.
HQ2: Company Command Squad (60), Aquilla (60), Vox (5), Bolter (1), Master (20), Chimera ML + HF (65) [211]
Mine wice field-commander Castor with bolter. Gives orders to platoon and share PE on everything in 6'' (merges from chimera's hull). Helps a lot. Also calls artillery strikes, on targets 'marked' by servo-skulls.
NoFoc1: Commissar (25)
Fair commissar, makes platoon immune to morale, pinnig, fear and so on (but not gives fearless, what allows platoon to go to ground for 2+ cover under Aegis).
NoFoc2: Ministorum Priest (25)
Holy man, inspires conscrits to carry on Emperors will. Actually boost conscripts makes them avesome for melee and catching fat targets (hey, WraithKnight! Try to kill 30 fearless men with 4 attacks in profile, looser).
HQ3: Coteaz (100)
Diviner - interceptor, everything is clear.
HQ4: Inquisitor Ordo Xenos (25), Rad (15), Psych (15), Liber (15), 3x Scullz (9) [79]
Boosts coscripts more with grens. Can scoutmove them or veterans, may redeploy platoon and so on.
Sculls marks targets for Russes, Wyverns, Master and Manticore.
Troops1: Veterans (60), 3x Meltas (30), Taurox (50) [140]
They want go to reserve on vanguard strike, want go to outflank on '1' warlord-trait, could be joined by Inquisitor and with scoutmove be on eadge of enemy deployment zone (scout move in taurox on 12, move on 6, disembark on 6 = 24).
Troops2: Infantry Platoon
PCS (30), 4x Flamers (20), Taurox (50), Bolter (1) (101)
Same desires as veterans have, but another targets. Tauroxes are good in maneure, can shoot vechicles in side\rear armour.
4x IS, 4x Snipers, 4x LasCanons, 4x MeltaBombs, Vox [313]
It is mine kernel of army. Under orders and PE can shot any target. Bombs help defeat in hth Monsters, Overlords on barges, Walrers and so on.
30x Conscripts [90]
Screen, hth-power under Priest and Iquisitor. 60 atacks with hatred, grens and maybe hymn. Cool tho.
Elites1: Henchman warband, 2x Acolytes, Psyker (18)
Elites2: Henchman warband, 2x Acolytes, Psyker (18)
Warp-chardges and maybe some telepathy stuff.
HS1: Wyvern (65)
HS2: Wyvern (65)
Infantry crushers. No scouring will survive!
HS3: Manticore [170]
Everything crusher. Under Aquilla any hit =~ wound.
Fort1: Aegis (50)
Fense! <3
Total: 1850
Warp Chardges: 4
Astra Militarum + Inquisition
HQ1: Tank Commander [380] - warlord
LR Executioner, HB (175)
LR Executioner, HB (175)
Brave Tank Commander-warlord. With re-roll he likely can take exactly those trait he wants.
We want '1' for outflanking our vets and PCS, want '2' for personal PE - with that we not depends of Aquila and can move whereever we want with no fear to catch Gets Hot on plasma. '3' maybe handle as well.
6 plasma blasts with PE literaly evaporates almost everything in game, and very big deal we can shoot blast BEFORE any infantry orders are issued, profit!
With servo-skulls it becomes very accurate.
HQ2: Company Command Squad (60), Aquilla (60), Vox (5), Bolter (1), Master (20), Chimera ML + HF (65) [211]
Mine wice field-commander Castor with bolter. Gives orders to platoon and share PE on everything in 6'' (merges from chimera's hull). Helps a lot. Also calls artillery strikes, on targets 'marked' by servo-skulls.
NoFoc1: Commissar (25)
Fair commissar, makes platoon immune to morale, pinnig, fear and so on (but not gives fearless, what allows platoon to go to ground for 2+ cover under Aegis).
NoFoc2: Ministorum Priest (25)
Holy man, inspires conscrits to carry on Emperors will. Actually boost conscripts makes them avesome for melee and catching fat targets (hey, WraithKnight! Try to kill 30 fearless men with 4 attacks in profile, looser).
HQ3: Coteaz (100)
Diviner - interceptor, everything is clear.
HQ4: Inquisitor Ordo Xenos (25), Rad (15), Psych (15), Liber (15), 3x Scullz (9) [79]
Boosts coscripts more with grens. Can scoutmove them or veterans, may redeploy platoon and so on.
Sculls marks targets for Russes, Wyverns, Master and Manticore.
Troops1: Veterans (60), 3x Meltas (30), Taurox (50) [140]
They want go to reserve on vanguard strike, want go to outflank on '1' warlord-trait, could be joined by Inquisitor and with scoutmove be on eadge of enemy deployment zone (scout move in taurox on 12, move on 6, disembark on 6 = 24).
Troops2: Infantry Platoon
PCS (30), 4x Flamers (20), Taurox (50), Bolter (1) (101)
Same desires as veterans have, but another targets. Tauroxes are good in maneure, can shoot vechicles in side\rear armour.
4x IS, 4x Snipers, 4x LasCanons, 4x MeltaBombs, Vox [313]
It is mine kernel of army. Under orders and PE can shot any target. Bombs help defeat in hth Monsters, Overlords on barges, Walrers and so on.
30x Conscripts [90]
Screen, hth-power under Priest and Iquisitor. 60 atacks with hatred, grens and maybe hymn. Cool tho.
Elites1: Henchman warband, 2x Acolytes, Psyker (18)
Elites2: Henchman warband, 2x Acolytes, Psyker (18)
Warp-chardges and maybe some telepathy stuff.
HS1: Wyvern (65)
HS2: Wyvern (65)
Infantry crushers. No scouring will survive!
HS3: Manticore [170]
Everything crusher. Under Aquilla any hit =~ wound.
Fort1: Aegis (50)
Fense! <3
Warp Chardges: 4
Tuesday, July 8, 2014
Thursday, June 26, 2014
Wednesday, June 25, 2014
Sunday, June 22, 2014
Thursday, May 22, 2014
++Master of Ordnance update++
Ah, this guy from Tempestus Ordinatus.
On last tournament he hits my own sentinel twice, once gives first blood to opponent. But does many good things as well (once rolled three "ones" on 3d6 for scatter) - the only reason my commissar didn't execute him.
So I upgraded his vox-caster with powerfull radar, anouther antenna and add a purity seal on it, hope it helps and my artillery striker becomes better!
Old one here.
On last tournament he hits my own sentinel twice, once gives first blood to opponent. But does many good things as well (once rolled three "ones" on 3d6 for scatter) - the only reason my commissar didn't execute him.
So I upgraded his vox-caster with powerfull radar, anouther antenna and add a purity seal on it, hope it helps and my artillery striker becomes better!
Old one here.
Wednesday, May 21, 2014
++Video Report++
And one more video report from Spaceman with my army, on russian as always.
My roster was
HQ1: Yarrick [145]
HQ2: Pask (70)
Punisher (140), HB (20), LasC (10), Camo (15), Dozer (5) [190]
Executioner (155) , HB (20), Camo (15), Dozer (5) [195]
[455]
HQ3: Inquisitor (25), Psyker (30), 3x Skull (9) [64]
NF1: Priest (25)
NF2: Psyker (50)
NF3: Engenseer (40)
Troops1: Platoon
PCS (30), AC (10)
IS (50), LasC (20)
IS (50), LasC (20)
IS (50), LasC (20)
IS (50), LasC (20)
CS (60), +5 (15) [75]
[395]
Troops2: Veterans (60), Sentr (10), 3x Sniper (6), LacC (20) [96]
HS1: Wyvern Battery
Wyvern (65)
Wyvern (65)
Fort1: Aegis (50), Quad (50)
[1500]
My roster was
HQ1: Yarrick [145]
HQ2: Pask (70)
Punisher (140), HB (20), LasC (10), Camo (15), Dozer (5) [190]
Executioner (155) , HB (20), Camo (15), Dozer (5) [195]
[455]
HQ3: Inquisitor (25), Psyker (30), 3x Skull (9) [64]
NF1: Priest (25)
NF2: Psyker (50)
NF3: Engenseer (40)
Troops1: Platoon
PCS (30), AC (10)
IS (50), LasC (20)
IS (50), LasC (20)
IS (50), LasC (20)
IS (50), LasC (20)
CS (60), +5 (15) [75]
[395]
Troops2: Veterans (60), Sentr (10), 3x Sniper (6), LacC (20) [96]
HS1: Wyvern Battery
Wyvern (65)
Wyvern (65)
Fort1: Aegis (50), Quad (50)
[1500]
Sunday, May 18, 2014
Saturday, May 3, 2014
Saturday, April 26, 2014
Monday, April 21, 2014
Saturday, April 19, 2014
Friday, April 18, 2014
Thursday, April 17, 2014
++Tactical Genuis++
Word of wisdom: CREEEEEEEEEEEEEEEEEEEEEEED!
Ha, ha, the new rules for Creed is nice for me. 3 orders, re-roll orders, 2 traits, cheper 10 pts, what not to like?
But don't sure about his buddy Kell, 8 ld for orders is not my real desire.. only could work on low LD squads like conscripts with prists, ratlings, HWT teams maybe. Good thing he is having Regimental Standart but i don't think he worses his points.
Ha, ha, the new rules for Creed is nice for me. 3 orders, re-roll orders, 2 traits, cheper 10 pts, what not to like?
But don't sure about his buddy Kell, 8 ld for orders is not my real desire.. only could work on low LD squads like conscripts with prists, ratlings, HWT teams maybe. Good thing he is having Regimental Standart but i don't think he worses his points.
Wednesday, April 16, 2014
++Platoon Command Squad++
There is a minus of new codex.
Lately I equipped PCS with flamers and put them in Vendetta. Now I try to find power outside Vendettas.
Also they not like to ride in Chimera, cause of 2 firepoints.
Taurox has 4 fire points, but you still unable to shoot all weapont in the same target. Only if it a ork blob surrounding your APC : D
So my famous fire-squad is unemployment now T__T
Other way to use them giving them AutoCannon and Quad gun, ordering tank hunting or cover ignores.
Other way is a sniper PCS I think. Always liked sniper rifles, now it gets cheeper also like bolter.
Giving them rifles and quad gun, ordering split fire make some wounds and glansing vechicles.
Lately I equipped PCS with flamers and put them in Vendetta. Now I try to find power outside Vendettas.
Also they not like to ride in Chimera, cause of 2 firepoints.
Taurox has 4 fire points, but you still unable to shoot all weapont in the same target. Only if it a ork blob surrounding your APC : D
So my famous fire-squad is unemployment now T__T
Other way to use them giving them AutoCannon and Quad gun, ordering tank hunting or cover ignores.
Other way is a sniper PCS I think. Always liked sniper rifles, now it gets cheeper also like bolter.
Giving them rifles and quad gun, ordering split fire make some wounds and glansing vechicles.
Tuesday, April 15, 2014
++Useless models++
Unfortunatly some my models are not legal to play.
It is some unique characters and models with wrong wargear. For example my Company Commander with two plasma pistols. Seems I remake him in Commander with what some relic, maybe with Kurov Aquilla. It seems handle but rather expensive.
Marbo will become seregant. Maybe with power maul.
Chenkov ... have no idea. I never liked his model.
Guys... prepare for medic intervention!
It is some unique characters and models with wrong wargear. For example my Company Commander with two plasma pistols. Seems I remake him in Commander with what some relic, maybe with Kurov Aquilla. It seems handle but rather expensive.
Marbo will become seregant. Maybe with power maul.
Chenkov ... have no idea. I never liked his model.
++Seregants with power axes++
Bad thing power axe now 15pts. And finaly donot seems very effective. Do nothing to canoptecs, deamons, spawns... Still do something against deamons in 3+, but better to use kracks instead.
I like how my axex looks. But some of them likely commion ccw then power weapon. Hope i will never face wisywiyg problems with it.
I like how my axex looks. But some of them likely commion ccw then power weapon. Hope i will never face wisywiyg problems with it.
++HWT++
Time for Heavy Weapons Teams! Cool men with big guns B-]
In previous codex they was bad in my opinion, low BS, low LD for orders and can be killed easily. But now situation has changed.
3 platforms with psyker, giving them divination and ld 9 for orders can be handle in game. They scores at least!
Maybe pack of them can take bastion (witch also hides manticore\deathstrike and allows to take quadgun) for shooting position.
And it becomes pretty expensive.
In previous codex they was bad in my opinion, low BS, low LD for orders and can be killed easily. But now situation has changed.
3 platforms with psyker, giving them divination and ld 9 for orders can be handle in game. They scores at least!
Maybe pack of them can take bastion (witch also hides manticore\deathstrike and allows to take quadgun) for shooting position.
I used sentinels autocannon to make some htw. They looks pretty and portable in my view. While Sentinel looks better with hevier gun.
3 lascannon with psyker in bastion with emplased icarus and we get 4 twin-lascannons. But they really wants ignore cover or tank hunter from orders.And it becomes pretty expensive.
Check female gunner ^^
++Guess Who is Back on table++
Well I am really enjoy with new Yarrick rules.
Officer + commissar + fist + 4inv + indep + iron will
He cost his points and like to be in blob of 40-50
Also small commis get better and cheaper. Conscripts never fail their morale while commy look after them and this is awesome!
Fleet guy gets more flexible ability, but his LD pretty low for stability game. But for 20pts you can take two if you really need two CCS.
Hope more photos incoming :3
Officer + commissar + fist + 4inv + indep + iron will
He cost his points and like to be in blob of 40-50
Also small commis get better and cheaper. Conscripts never fail their morale while commy look after them and this is awesome!
Fleet guy gets more flexible ability, but his LD pretty low for stability game. But for 20pts you can take two if you really need two CCS.
Hope more photos incoming :3
++Veteran Squad "Echis"++
My first base Veteran Squad. Equipped to fight in deep desert, every man has glasses and gas mask and lots of amunitions.
In previous codex I ride this squad in Vendetta, but now I think they should to realize their missions.
Many funny things was this this squad... single man (with shovel) killed terminator on overwatch, other one killed plague marine in close combat. Sergant von challenge with spacemarine biker and so on+)
In previous codex I ride this squad in Vendetta, but now I think they should to realize their missions.
Many funny things was this this squad... single man (with shovel) killed terminator on overwatch, other one killed plague marine in close combat. Sergant von challenge with spacemarine biker and so on
Monday, April 14, 2014
++General Castor++
Well you remember my general Lukas Alexander from DoW Dark Crusade. I really enjoy with model of him, he did much funny things on tournaments, e.g. kill termagants in hth, kill acolytes in hth, kill inquisitors in hth... But having only his models in army is not enoght for me.
And now I used all my green stuff skills to make one more well-known General in history of Imperial Guard *o*
YOU DIE WHEN I SAY YOU DIE! NOT BEFORE!
Original:
And now I used all my green stuff skills to make one more well-known General in history of Imperial Guard *o*
YOU DIE WHEN I SAY YOU DIE! NOT BEFORE!
Original:
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